Story planning, 360 Video, 2D Animation, and Unity demos
Over the last eight weeks, my classmates and I each created two short presentations to introduce ourselves to potential group … More
Narrowing down my goals and starting to move forward.
Strategic planning for 2020 and beyond.
Solve is an interactive comic in the form of a digital Rubik’s Cube. Each side of the cube contains a different story, but the puzzle isn’t as simple as spinning the scrambled cube around to look at all the panels…
For the final project in our VR class this semester, I and two other students set out to make a … More
Meanwhile is a CYOA comic (first a book, then an app) created by Jason Shiga. It’s branching narrative at a massive scope, a story that ranges from bizarre to touching, and a fascinating visualization of fate and reality.
Navigating physical and emotional spaces from a first-person perspective makes the experience of discovery more powerful, and I love the attention to detail and patience Gone Home emphasizes. It also subverts first-person tropes in an unexpected and lovely way. However, I still feel that it could have been more effective and involved more meaningful user action, even without explicitly introducing game mechanics.
Possibilia has an innovative approach to short film that works very well cinematically… but ultimately, this doesn’t feel like a piece with meaningful agency. Or even meaningful undermining of agency.